#NewFeature: Multiplayer Games
Not exactly new, but an improved version of the casino games that used to be on here, and a few more. Also included is the return of the infamous shoutbox, but only for game lobbies, and the chats only retain the latest 20 messages. I'm calling you out, @VincentPriceIsRight.
The games include the following:
#Battleship: Position your ships and alternate attacks on coordinates to sink each other's boats. Just like that stupid game, but simple games are good coding practice.
#Blackjack: 1 to 4 players with the lobby host as the dealer. Same as before with a few fixes and "splits" work now.
#Checkers: Regular checkers with a few visual updates.
#Chess: A game I originally put up on TE years ago, but now it's more efficient and probably coded more accurately.
#Connect4: I remember znep mentioned we should have this, and he never played it when I put it up. Not once.
#GoFish: 1 to 4 players. Ask a specified player for a card to get the most books. I don't hate this game.
#GuessWho: This is a pretty stupid game, but I made it somewhat more interesting by adding custom character sets. You can guess characters from Nightmare on Elm Street and Friday the 13th. First to win 5 rounds wins the game.
#WheelOfFortune: Another returning game where the host can input a custom puzzle or have it selected at random from a few themes: It's Always Sunny, Trailer Park Boys, Rickyisms, and Terminator. Feel free to recommend more.
I have a few more complicated ones in the works, which I'll probably forget about. I've tested these games, but there may be bugs here and there. If you encounter any errors and you're on desktop and familiar with developer tools, report the console errors to me so I can fix it.
đ Posts Hashtagged #Battleship
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